Morn
Morn is a 2D Platformer set in a Mayan inspired jungle. As one of the artist on the team, my job was to create the enemies and the environmental pieces that were used in the game.
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Concept of how certain environmental pieces would look, including tile-able boarders and installer icons. |
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Early concepts of possible enemies to be used in the game. |
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Concept of the ground enemy to be used in the game that killed the player upon touch. |
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Concept of the flying enemy that broke the players beam that is used to move around the environment. |
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Death animation sheet for Chan the Snake |
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Walk animation sheet for Chan the Snake |
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Death animation sheet for Maaskab the Eagle |
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Flying animation sheet for Maaskab the Eagle |
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Screenshot of the main menu that I created for the game |
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Screenshot of the team logo that I designed for our team, Puddle of Color Productions |
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In-game screenshot of the tile-able boarders, environment pieces and an enemy. |